One of the several animations I am working on currently is a slip and fall. The following video shows how far I have gotten in this Animation. So far, I have just finished up with the blocking and I am now looking it over to see what I can improve, remove, and add.
Already, there is a section here at the beginning that I plan to remove, It looks like unnecessary animation that takes away from the rest of the animation.
The inner workings of Josh "Skull" Dixon's imagination. Discussions about his works from game design to animation and illustrating.
Friday, September 3, 2010
Monday, August 30, 2010
Animating Weight in Maya
Recently I have been working to improve my CG animation skills in Maya.
The following is a video that shows what I decided to animate. If you watch there is much left to be desired in this animation.
So once i have looked this over and received some critique from my class, I went back through and cleaned up my Graph editor, changed some of my silhouette choices, changed some of the timing, and added a bit more to it overall. here is what it looks like now.
Now i will go back through this again and play with the timing in sections until I feel its right. This is more of "feel for it" type of thing.
The following is a video that shows what I decided to animate. If you watch there is much left to be desired in this animation.
So once i have looked this over and received some critique from my class, I went back through and cleaned up my Graph editor, changed some of my silhouette choices, changed some of the timing, and added a bit more to it overall. here is what it looks like now.
Now i will go back through this again and play with the timing in sections until I feel its right. This is more of "feel for it" type of thing.
Monday, August 9, 2010
Animating Dialog and a take in Maya Part: 1
For Class I am suppose to pick a piece of 11 second long dialog and animate it with take happening at some point during the scene. The take does not have to be Tex Avery in style, but can be something much more smaller.
The Dialog I picked is from the Movie "The man who knew too little", which is a spy spoof movie staring Bill Murray.
As the first part of the process I have begun to block out the action that will be taking place in the scene. I decided to place two character at a bar having never meet each other before this moment when the first character begins to act emotionally towards the other.
There are a few parts right away that stick out in my mind that need changed. One being that the right hand character's left hand Sticks to the top of the counter through out most of the scene. I plan to break this up with some movement; to balance this movement I will not have the right hand moving during this time.
The Dialog I picked is from the Movie "The man who knew too little", which is a spy spoof movie staring Bill Murray.
As the first part of the process I have begun to block out the action that will be taking place in the scene. I decided to place two character at a bar having never meet each other before this moment when the first character begins to act emotionally towards the other.
There are a few parts right away that stick out in my mind that need changed. One being that the right hand character's left hand Sticks to the top of the counter through out most of the scene. I plan to break this up with some movement; to balance this movement I will not have the right hand moving during this time.
Tuesday, August 3, 2010
Paper Indians
Last Year I animated on a School 2D Production Called "Paper Indians". The story was about a hard working father who comes home and wants nothing more than to rest; however, his two active and Imaginative sons are running around the house playing, making noises, and pretty much acting like the children they are.
Take a look: Paper Indians.
Take a look: Paper Indians.
Monday, August 2, 2010
Out of It
So I have not posted here for quite some time. This is due to laziness, lack of time, with a mix of "I don't have anything to post about".
However, I will try to get back in to it again.
First off; I am working on several new things currently. I am working to improve my CG animation skills in Maya, I am working with a team to concept a animated commercial for a local Barber shop, and I have just finished up a "Work For Hire" Contract for 12 illustrations which I will place on My website Portfolio when I finally get it made and setup. However, that will be down the road from now. Until then I might show them off here, But we will see.
However, I will try to get back in to it again.
First off; I am working on several new things currently. I am working to improve my CG animation skills in Maya, I am working with a team to concept a animated commercial for a local Barber shop, and I have just finished up a "Work For Hire" Contract for 12 illustrations which I will place on My website Portfolio when I finally get it made and setup. However, that will be down the road from now. Until then I might show them off here, But we will see.
Thursday, January 21, 2010
Review: Princess and the Frog

I thing I loved best about this is the solid Moral or underlying theme of the story. I wont ruin it for anyone who has not seen it yet, so I wont go into details. I believe that This solid underlying theme is due to the steady hand of "John Lasseter" of the famed "Pixar". A true visionary. Often times the older Disney movies lack a strong theme or moral, something beyond the obvious. For instance, The Lion kings theme was the idea that you can't run from your past and that its selfish to only think of only yourself and not others when they depend on you to do whats right. All good themes to be sure, but nothing hard hitting or something that we all have not seen over and over again.
The only Problem I had with the movie came done to what Disney movies are known for: Musical numbers. It felt, to me, like the story was only there to string together all the musical scenes. Like they were just small stepping stones to get to the flash and the bang, as it were. Now, this is nothing against the music, because I have to say that it was not your typical Disney musical numbers that you see in all the other Disney Princess movie- which has no Soul. And thats one thing you can say about Jazz- it has Soul. The music was an excellent choice beyond that it reflected the time and the setting. It had Life- It had energy that made you want to dance... In fact, my daughter did dance- in her theater seat. But Like i said, Too Much music. I would have removed the first musical number (which in my mind was not needed because we got the point by this point (not to spoil anything) to the main character was trying her hardest to open a restaurant), we didn't need the Musical number to beat it into our heads as well. I would probably have removed 1 or 2 other Musical numbers- But as to which ones I could not say. The movie is an hour and a half long: 20 minutes of story and the rest of it music (I was not actually timing it so that may be off a bit). Thats the worse I can say for the whole film.
There was one character I was worried about when I first saw the Previews of the Movie. This was the Blonde rich girl, Charlotte. typically you would expect to see the rich girl become furious with the poor girl (never mind that she is black and in the south of the the 1930's)stealing her prince in the end of the movie. Charlotte is a breath air from this near dead stereotype. She is an actual friend to the main character and just so darn optimistic. In every scene you feel like you should hate her because she is so soiled, but she is so full of energy, hopes, dreams, and kindness that it makes it all so impossible to do so. Every times she speaks it makes you out of breath while she just keeps on talking. She was just amazing and delightful. i bet it was so much fun Animating her.
The last thing I will say is that If you love Anything about this movie, It would have to be the energy. The Whole movie is ripe with it and it fills you up to you core. I am glad to say that If Disney (with them holding back on how much music they put into the film)continues to make films like this or better they will surely return to the golden age. And for this I think we have John Lasseter to thank. Not because he help on this film, but because Pixar changed the way animated movies were viewed, written, animated, etc. Pixars the top of the heap and everyone wants to work there, but only the best get the chance. and I like to think that the reason for this is because they put so much heart and care into everything they make - just like Disney of the old days (and maybe today as well).
Some Recent Animations


By the By, I really like the storyboards off to the left.
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