The inner workings of Josh "Skull" Dixon's imagination. Discussions about his works from game design to animation and illustrating.
Friday, October 21, 2011
Sword Swing Animation part: 3
Here is the final result of the Sword Swing animation. I'm pretty happy with it. I adjusted the timing for the arms, spent more time working with the left arm to make it look and feel more natural. I added in the facial expression, not my strongest area, but something I will be working on more and more over the next few weeks. I also added some color textures to the Goon's body to make it appear as if he was wearing a little leather underoos and some pieces of armor.
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